Atari Consoles: Atari 2600, Atari Jaguar, Atari Lynx, Atari 7800, Atari 5200, Atari Flashback, Gameline, Atari Jaguar CD, Atari Cosmos

Atari Consoles: Atari 2600, Atari Jaguar, Atari Lynx, Atari 7800, Atari 5200, Atari Flashback, Gameline, Atari Jaguar CD, Atari Cosmos

Atari Consoles: Atari 2600, Atari Jaguar, Atari Lynx, Atari 7800, Atari 5200, Atari Flashback, Gameline, Atari Jaguar CD, Atari Cosmos

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Video game history will undoubtedly be incomplete without mentioning the Atari 2600. In the US gaming history, the Atari 2600 is touted as the only home gaming video system that withstood over 14 years and 2 months of being in the market. Not only that, this gaming console was recognized for giving the home video gaming industry a much needed boost and was also noted for the video game crash in the year 1983.

The Atari 2600 is Atari Inc.’s CPU CMOS 6507-based home video gaming console that would at that time compete with Fairchild Semiconductor’s VES or Video Entertainment System that’s why during its initial release in October 14, 1977, it was called the VCS or the Video Computer System. It was only in the second generation of the console’s production that the hardware was named Atari 2600, which was taken from one of its part number, CX2600. Atari Inc. suffered from several losses during the first few years of the Atari mainly because people at that time were so familiar with the Pong, Atari 2600′s predecessor that they refuse to accept any other video gaming console.

However, after a year with the help of programmer’s advocacy to improve the console’s gaming capabilities and after the public realized that games can be played using other gaming devices, the sales of the Atari increased. Fairchild also gave up on the competition, which is why in 1979 this system was named as the best-selling Christmas gift. In January 1980 when Atari Inc., licensed or acquired the arcade game hit maker “Space Invaders”, the Atari 2600′s sales reached over 2 million units.

The glory days of the Atari continued for another two years. At this point, the company which was run by Warners was already able to recover losses from its flop during the first few years of production. Atari Inc. also built two other consoles to supposedly expand the Atari family, the wireless version of the Atari called the Atari 2700 which allegedly never saw the light of day due to its design flaw and the second one, the Atari 2800 exclusively released in Japan but got lost it the competition due to Nintendo Famicom’s release.

From Atari 2600′s conceptualization, to its production up until its decline, it was surrounded with several struggles and controversies. Amidst all these, it is still safe to say that the Atari 2600 will always be in the heart of gaming aficionados during the late 70′s until the early 80′s. Up to now, several people, collectors and gamers alike would want to get a hold of this classic game system as a remembrance of the once considered favorite American video game console.

If you enjoyed this article on the classic Atari 2600 game system, you can read more about the history of classic video game consoles at our website.

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http://EzineArticles.com/?expert=Nolan_Dabney

More: The History of the Atari 2600

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The word “Retro” implies that something is old fashioned, timeless or classic. The word itself is Latin, it is used as a prefix and means ‘backwards’ or ‘in the past’. This application can be seen in words such as “retrospective” meaning a nostalgic view of the past and “retrograde” referring to a movement toward the past rather than progress toward the future. Most people will have heard the word “Retro” associated with the fifties era but it is relevant to a much broader spectrum of cultural, social and artistic applications. To describe something as retro is to assign it a positive label of quirkiness or charisma but also to infer that although it is no longer obtainable it is still highly desirable.

You will find the word “Retro” associated with many areas of popular culture such as fashion, art, sport, music and erotica. In the 1960′s the usage of the word “Retro” increased when the American Space Program used it to describe a rocket which generates thrust in a direction opposite to that of the spacecraft’s motion in orbit, hence the “retrograde rocket”. Other such examples are “Retro Chic” encompassing old fashioned styles such as poodle skirts from the 1950′s.

Retro Art, also referred to as Retro Clipart, is derived from pop art which was developed in the 1940′s and 1950′s. Retro Art usually refers specifically to advertising artwork created during that period. Printing technology was in it’s infancy at that time and the majority of printed materials were restricted to one colour. It was these limitations that drove professional illustrators to develop a style of artwork which was striking and could be reproduced easily within the restraints of the industry’s technology at that time. The development of retro art was also influenced by the Art Nouveau revolution in France at the turn of the century. Art Nouveau, although disliked by art experts at the time, featured highly simplified drawings. Following this came Russian Constructivism during the Bolshevik Revolution which gave true weight to the trend of graphic simplification and which then contributed to the Art Deco movement in the 1920′s. By the 1930′s professional artists had abandoned line shading techniques such as cross-hatcing and stippling altogether and embraced the style of having pure black or white regions.

Retro music referred commonly to dance music in the U.S. during the 1990′s and was originally known as New Wave music. The advancement of electronic equipment during this era contributed to the popularization of electronic music, a departure from traditional and electromechanical instruments. Although this drove its movement into the mainstream not all dance music at that time was considered Retro music. Dance music and the psychedelic style, trance, psytrance etc. are still very much alive and kicking today. Nowadays, retro music only refers to music from the retro period.

Retro erotica can be classified as modern photography in an older style. This distinguishes it from vintage erotica which is actual period photographs or films. Retro erotica is typically photographic hardcore pornography or non-naked pinup images. It dates from the 1970′s, sometimes earlier and features specific styles of lingerie such as bullet bras, garters or girdles as well as hairstyles, props and makeup from that era.

Retro sports garments are sought after items usually from the 1970′s and 1980′s and include items such as football jackets, jerseys and t-shirts with previous club logos. Their designs usually recall the past by using colour combinations and lines in the sides representative of those periods. One such example is the FIFA World Cup held in Mexico in 1970. Retro sports garments are so popular now that brands including Puma, Nike and Adidas have divisions dedicated to this trend, and not to be excluded from this lucrative market some football, basketball and baseball clubs have also reintroduced their former garments for sale.

In this world of rapidly changing modern technology it is perhaps surprising to learn that retrogaming, gaming on vintage computers or vintage game consoles, is fast becoming a popular pastime. Retro gamers are commonly using outdated systems such as Atari 2600, Dreamcast and Nintendo Entertainment System. The Atari 2600 video game console was released in October 1977. It has been credited with promoting the use of microprocessor-based hardware and cartridges which use game code. Actually it was the Fairchild Channel F that first used this format but it was the Atari 2600 which familiarized the gaming world with the plug-in concept.

The desire for a sense of nostalgia, though unsentimental, is the driving force behind all things retro. It links us to specific times and trends in history and reminds us of where we came from. Retro is inspiring, educational and sometimes frivolous. It allows us to reminisce in the comfort of our very modern lives and to explore the trends, technology, fashions and attitudes of the good old days.

In the words of the American poet Walt Whitman (1819-1892) “The Past – the dark unfathomed retrospect! The teeming gulf – the sleepers and the shadows! The past! the infinite greatness of the past! For what is the present after all but a growth out of the past?”

Liz Warner is an internet entrepreneur specialising in novelty gifts, gadgets and electronics. Visit my website at http://www.lovegadgets.net and my blog at http://lovegadgets1.blogspot.com/

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http://EzineArticles.com/?expert=Elizabeth_Warner

Go here to read the rest: Retrophilia – The Love of All Things Retro

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Extension cable for NES 8 Bit Nintendo controller

Extension cable for NES 8 Bit Nintendo controller

Provides and additional 7 feet of length to your NES Nintendo 8 bit controller, (Extension cable must be pressed into system until it clicks in and is flush against the system)

USD $5.95

Replacement Controller with 12 Foot Cord for NES Nintendo 8 Bit System

Replacement Controller with 12 Foot Cord for NES Nintendo 8 Bit System

Compatible Controller with 12 foot cord for use with the NES Nintendo 8 bit console made by Classic Game Source

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Video Game Industry: A Look At The Rise Of The Nintendo NES

Author: Justin Oliver

In 1985, the United States video game console market was all but dead. Even popular games like Pac Man and Asteroids weren’t doing well in arcades. What brought the market down was the flood of cheap knockoff titles that came into distribution a couple years earlier selling for a messily two to three dollars a piece. The low quality of these games put a black mark on the video game industry. The over saturation made it hard for even quality game manufactures to get their name out to the public, typically, forcing them to shut their doors permanently.

This downfall continued until a corky little Japanese company came into the mix. Nintendo broke into the console market in Japan in 1983, breaking out with Famicom, or NES in America. With a slumping U.S. console market, many console producers were abandoning the industry. Former players such as the Colcovision and Intellivision simply no longer sold. This ended up being the perfect situation for the console to be unleashed on America.

At the end of 1985, stores had the NES for sale and instantly it was a success. Breathing life back into the industry, many game makers were eager to create games for this new console. This caused an interesting dilemma for the Japanese console manufacturer. The flood of games that hit the market was the reason for the previous crash. To counter this from happening, game publishers were only allowed to produce five games for sale per year.

This turned out to be a risky maneuver. However, because their console was absolutely dominating the market, many developers reluctantly had to comply. Nintendo also demanded that all games that were made for their console be exclusive for a period of one year, thus forcing games to be exclusive and only on the NES for sale.

They also introduced the concept of security chips in game cartridges. This allowed protection against hackers and made it so only their console could play NES games. It also forced developers to use Nintendo as a manufacturer of there games, which was another way the company forced quality control on the American video game industry.

Nintendo took many strong handed tactics to get on top of the video game industry. These tactics later became the subject of scrutiny for many years afterwards but it’s no doubt that Nintendo was an opportunistic company that used every thing in its power to break them into the video game industry. They may have been underhanded, but the company is one of the few from that era still standing today.

Article Source: http://www.articlesbase.com/computer-games-articles/video-game-industry-a-look-at-the-rise-of-the-nintendo-nes-478355.html

About the Author

Justin Oliver loves classic consoles and typically has nes for sale and colecovision for sale.

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The nostalgia of the 80′s has been simmering in the fashion world for several years. It is perhaps not a surprise that the pop culture of the 80′s is also rearing its head in the art world.

We have seen graffiti, which was once considered a vulgar expression of inner-city youth, become a tool for marketers and embraced as a creative outlet for urban artists.

This was made apparent on a recent episode of ‘The Apprentice’, Donald Trump’s reality program aimed to select a candidate from a group of smart, resourceful and business minded men and women. One of the tasks given to them on the series included creating an advertisement for a new game. They were to create a graffiti inspired advertisement on the side of a building to be used as a billboard.

Well, if Donald Trump has given his approval

Speaking of games, another big hit in the 80′s was video games – Pac Man, Mario Brothers and others were played by most teens at one time or another. These teens are now adults looking back with a hint of nostalgia at their youth, despite the fact that it was only 15-20 years ago. But technology changes quickly and so these icons of the 80′s are now being featured in art galleries like Gallery Nineteen Eighty Eight in Hollywood.

The gallery features pieces that take a contemporary look at video games and is possibly helping to create a new genre in the field.

A painting depicting Pac Man as over-the-hill and on a drip of pellets went for $3000 according to a Reuters press release.

The artist, Greg Simkins, claimed he started out by painting graffiti in back alleys before working with canvas. And he’s not the only one bringing this strange combination of video and art to the public.

So what should we expect in the next five years? Well, for the art world change is always good, although often criticized in its formative years. So we may have to wait and see if ‘video-game art’ will make a solid stand in the art community. What we do know is that the original game players are now coming into their 40′s and anyone under that age will have grown up with video games as a part of their childhood, just as ‘I Love Lucy’ was a part of another generations’. Because of that, the images will likely have an emotional pull and impact on new and existing collectors today.

About the Author
Gregg Hall is a business consultant and author for many online and offline businesses. For fine artful gifts go to fine artful gifts go to http://www.fineartfulgifts.com

Article source:
How 80′s Video Games Influence Art Today

Sounds of the 80's: Classic 80's

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Sega Genesis Handheld!

Wow! Check this out! A Sega Genesis handheld unit that takes standard Genesis game carts, has 20 great built in games, TV out (and an lcd screen), and more! If you are looking got a great gift for that special gamer, this may be it!


Transformers Bumble Bee

I guess Bumble Bee wasn’t as appealing in the 80′s as he is now. In fact I remember Bumble Bee as a character in Transformers but forgot what he transformed into! A little research brought it all back to me….. A VW Beetle!
Unfortunately the movie was unable to get rights for the use of vw, so a Bumblebee got a face-lift!



Holy Bat Phone!

By special request, I present……The Bat Phone! The gauntlet was thrown to 80sWeb….Find me a Bat Phone! Little did I realize how daunting this task was until i found this online store that carries the phone

Now while its red, and SIMILAR to the original Bat Phone, there are some glaring differences. The ringer is not even close in sound and there is no ringer as in the original. Fortunately, we found plans to add these features!

or you could always get it here….


As always we welcome your comments and look forward to your requests!

Is that old Nintendo NES acting a little flaky? Maybe not working at all? Gray screen? Games lock up? Screen garbled? If so, it may be easier to fix your Nintendo NES than you think.
The problem with the Nintendo NES is that the 72 pin connector that holds the game just plain wears out. I have tried all the tricks and quick fixes to get the connector to work and have had to replace every one of them. Actually replacing the connector is easier, in my opinion, than trying clean or repair it!
Installation is not very complicated. All that is required is a Phillips head screwdriver and about 15 minutes (my estimate, your time may vary).

Some things are just classics. Take the standard NES for example. It’s easy to use and a true classic. Wouldn’t it be great to use this on the computer? Well now you can! while there are integrated units for this, I prefer this unit for the following reasons:

1. If the controller breaks, you can fix or replace that portion of it.
2. You can use your controller on both your PC AND NES console!!

click here for a replacement controller

NOTHING is more frustrating than powering up your game system only to find it’s broken! Not only are you frustrated, but now you have to wonder WHERE in the world can you find the parts? Fortunately for you, 80sWeb.com is on the case. We have located NEW REPLACEMENT CONTROLLERS FOR THE NINTENDO NES! If your controller is broken or worn, looks shabby, is sticky, or just plain looks like it could bite the dust at any given moment, this could be just what you need! After all, you can’t play the game without the controller!

PS: I personally have 2 backup controllers on hand just in case. I never know when (or HOW) that devilish puppy of mine will chew something!

PPS: Did I mention the 12 FOOT CORD????!!!!

Replacement Controller with 12 Foot Cord for NES Nintendo 8 Bit System

Replacement Controller with 12 Foot Cord for NES Nintendo 8 Bit System

Compatible Controller with 12 foot cord for use with the NES Nintendo 8 bit console made by Classic Game Source

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Extension cable for NES 8 Bit Nintendo controller

Extension cable for NES 8 Bit Nintendo controller

Provides and additional 7 feet of length to your NES Nintendo 8 bit controller, (Extension cable must be pressed into system until it clicks in and is flush against the system)

USD $5.95